[HTML][HTML] Educational applications of artificial intelligence in simulation-based learning: A systematic mapping review

CP Dai, F Ke - Computers and Education: Artificial Intelligence, 2022 - Elsevier
The field of education has experienced a transformation as artificial intelligence (AI)
becomes increasingly applicable for learning purposes. AI has the potential to transform the …

[HTML][HTML] Digital natives in the scientific literature: A topic modeling approach

P Mertala, S López-Pernas, H Vartiainen… - Computers in Human …, 2024 - Elsevier
The term “digital natives” was introduced in 2001 to describe a generation that has grown up
surrounded by technology and the internet. The accompanying claims of a new way of …

[HTML][HTML] Conceptualization and development of an autonomous and personalized early literacy content and robot tutor behavior for preschool children

O Almousa, S Alghowinem - User Modeling and User-Adapted Interaction, 2023 - Springer
Personalized learning has a higher impact on students' progress than traditional
approaches. However, current resources required to implement personalization are scarce …

[HTML][HTML] Using Magnetic Board Media as Complementary Media for Preschoolers' Online Mandarin Learning

J Jureynolds, D Crescentia - Engineering Proceedings, 2024 - mdpi.com
This research aimed to determine the effect of a magnetic board as an accompaniment to
online Mandarin learning and for learning motivation. A one-equivalent control group …

Prospects of edutainment in pedagogical bioethics

MS Gorbuleva, NA Pervushina… - … . Problemy vizual'noy …, 2021 - praxema.tspu.edu.ru
Currently, animation technologies have become the leading element of edutainment. Since
edutainment is intended more for children's education, the preference of this technology …

Trends in digital game-based learning research: Bibliometric analysis (2001-2021)

B Karagöz, H Ateş - Revista on line de Política e Gestão …, 2022 - periodicos.fclar.unesp.br
O objetivo desta pesquisa é revelar a dinâmica de pesquisa global dos estudos de
aprendizagem baseados em jogos digitais e contribuir para uma compreensão holística da …

PENGARUH PENDEKATAN EDUTAINMENT TIPE ROLE PLAYING DAN KEAKTIFAN PESERTA DIDIK TERHADAP HASIL BELAJAR IPS DI KELAS IV SDN GUGUS …

D Ekasari, D Suhendi, F Imam - Pendas: Jurnal Ilmiah …, 2023 - journal.unpas.ac.id
Pendas : Jurnal Ilmiah Pendidikan Dasar, ISSN Cetak : 2477-2143 ISSN Online : 2548-6950
Volume 08 Nomor 03, Desember 2023 3637 Page 1 Pendas : Jurnal Ilmiah Pendidikan …

Jungle Math: An Educational Mobile Games for Preschoolers Learning Mathematics

JGM Dawson, CF Hibadullah… - Emerging Advances …, 2023 - penerbit.uthm.edu.my
This project is about developing an educational game for kindergarten children. Educational
games for kids are designed to teach important concepts such as numbers, letters, colours …

Smernice za razvoj edutejnment softvera prilagođenog mlađoj deci

M Adamović - Универзитет у Новом Саду, 2024 - nardus.mpn.gov.rs
Glavni zadatak istraživanja prikazanog u disertaciji predstavlja formiranje skupa smernica
za razvoj edutejnment softvera, uzimajući u obzir aktuelne stavove u razvoju računarskih …

Report from the 1st int. workshop on education through advanced software engineering and artificial intelligence (easeai'19)

B Vanderose, B Frenay, J Henry… - ACM SIGSOFT Software …, 2020 - dl.acm.org
In the past years, everyday life has been profoundly transformed by the development and
widespread of digital technologies. Gen-eral, as well as specialized audiences, have to face …