Recent advances in differentiable rendering have enabled high-quality reconstruction of 3D scenes from multi-view images. Most methods rely on simple rendering algorithms: pre …
We present a real-time neural radiance caching method for path-traced global illumination. Our system is designed to handle fully dynamic scenes, and makes no assumptions about …
We present a method for reducing errors---variance and bias---in physically based differentiable rendering (PBDR). Typical applications of PBDR repeatedly render a scene as …
As scenes become ever more complex and real-time applications embrace ray tracing, path sampling algorithms that maximize quality at low sample counts become vital. Recent …
High-quality denoising of Monte Carlo low-sample renderings remains a critical challenge for practical interactive ray tracing. We present a new learning-based denoiser that achieves …
H Wu, Z Hu, L Li, Y Zhang, C Fan… - Proceedings of the …, 2023 - openaccess.thecvf.com
Inverse rendering methods aim to estimate geometry, materials and illumination from multi- view RGB images. In order to achieve better decomposition, recent approaches attempt to …
Image denoising, one of the essential inverse problems, targets to remove noise/artifacts from input images. In general, digital image denoising algorithms, executed on computers …
K Vaidyanathan, M Salvi, B Wronski… - arXiv preprint arXiv …, 2023 - arxiv.org
The continuous advancement of photorealism in rendering is accompanied by a growth in texture data and, consequently, increasing storage and memory demands. To address this …
H Fan, R Wang, Y Huo, H Bao - Computer Graphics Forum, 2021 - Wiley Online Library
Abstract Real‐time Monte Carlo denoising aims at removing severe noise under low samples per pixel (spp) in a strict time budget. Recently, kernel‐prediction methods use a …