A Qualitative Study of App Acquisition and Management

H Elahi, G Wang, W Jiang, A Bartel… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Smartphone users rely on Apps for their daily lives but simultaneously struggle to protect
their privacy and device security from potentially harmful and malicious Apps. However …

[HTML][HTML] Entertainment apps, limited attention and investment performance

Y Zhang, Y Du, Y Li - Frontiers in Psychology, 2023 - frontiersin.org
With the advent of the “information age,” investors are now faced with the challenges of the
“mobile age,” which has had a profound impact on the daily lives of people worldwide …

Securing Privacy During a World Health Emergency: Exploring How to Create a Balance Between the Need to Save the World and People's Right to Privacy

S Yu, F Carroll - Data Protection in a Post-Pandemic Society: Laws …, 2023 - Springer
Many people describe 2020 as the year the world gave up on privacy. It was the year of the
COVID-19 pandemic when countries all over the world shutdown. It was the year we saw …

Examining Power Use and the Privacy Paradox between Intention vs. Actual Use of Mobile Applications

M Namara, RG Anaraky, P Wisniewski, X Page… - Proceedings of the …, 2021 - dl.acm.org
The prevalence of smartphones in our society warrants more research on understanding the
characteristics of users and their information privacy behaviors when using mobile apps …

Re-examining User Burden in Human-AI Interaction: Focusing on a Domain-Specific Approach

H Park - Extended Abstracts of the CHI Conference on Human …, 2024 - dl.acm.org
In my thesis, I revisit, specialize, and expand the concept of 'user burden'in three different
contexts. In the first study, I explore what user burdens occur when deleting unused apps. To …

Application Transiency: Towards a Fair Trade of Personal Information for Application Services

R Alvarez, J Levenson, R Sheatsley… - Security and Privacy in …, 2019 - Springer
Smartphone users are offered a plethora of applications providing services, such as games
and entertainment. In 2018, 94% of applications on Google Play were advertised as “free” …