On the promotional context of historical video games

E Wright - Rethinking History, 2018 - Taylor & Francis
The field of historical game studies continues to burgeon year on year. 1 Scholarly work in
the area ranges from considerations of the textual representation of history, 2 to videogames' …

[图书][B] Cultural code: video games and Latin America

P Penix-Tadsen - 2016 - books.google.com
How culture uses games and how games use culture: an examination of Latin America's
gaming practices and the representation of the region's cultures in games. Video games are …

[图书][B] Rockstar Games and American History: Promotional Materials and the Construction of Authenticity

E Wright - 2022 - books.google.com
For two decades, Rockstar Games have been making games that interrogate and represent
the idea of America, past and present. Commercially successful, fan-beloved, and a frequent …

War Bytes: The Critique of Militainment in Spec Ops: The Line

MT Payne - Critical Studies in Media Communication, 2014 - Taylor & Francis
The vast majority of commercial military-themed video games produced after the September
11, 2001 terrorist attacks celebrate America's War on Terror as a grave but necessary and …

'Choose, collect, manage, win!': Neoliberalism, enterprising culture and risk society in video game covers

M Oliva, Ó Pérez-Latorre, R Besalú - Convergence, 2018 - journals.sagepub.com
This article aims to identify the relationship between video games and neoliberal values. To
fulfil this aim, it analyses the covers of the 20 top-selling video games in the United States …

Exploring adolescent computer gaming as leisure experience and consumption: some insights on deviance and resistance

SL Wearing, D Porter, J Wearing, M McDonald - Leisure Studies, 2022 - Taylor & Francis
The popular media and some aspects of social science research view computer gaming
either in disruptive pathological terms or through one-dimensional notions, such as violence …

Military videogames and the future of ideological warfare

M Schulzke - The British Journal of Politics and International …, 2017 - journals.sagepub.com
Military videogames play an important role in violent actors' communication strategies, and
while scholars have attempted to theorize their significance, too much attention is devoted to …

The politics of consuming war: video games, the military-entertainment complex and the spectacle of violence

R Godfrey - Journal of Marketing Management, 2022 - Taylor & Francis
Drawing on Debord's the society of the spectacle and Evans and Giroux's notion of the
spectacle of violence, this paper argues that a discourse on war, organised violence, and …

Playing for fun, training for war: Can popular claims about recreational video gaming and military simulations be reconciled?

R Sparrow, R Harrison, J Oakley… - Games and …, 2018 - journals.sagepub.com
In the cultural controversy surrounding “violent video games,” the manufacturers and players
of games often insist that computer games are a form of harmless entertainment that is …

Insurmountable enemies or easy targets? Military-themed videogame 'translations' of weaponized artificial intelligence

G Qiao-Franco, P Franco - Security Dialogue, 2024 - journals.sagepub.com
International relations scholarship has long emphasized that popular culture can impact
public understandings and political realities. In this article, we explore these potentials in the …