GoRace: a multi-context and narrative-based gamification suite to overcome gamification technological challenges

M Trinidad, A Calderón, M Ruiz - IEEE Access, 2021 - ieeexplore.ieee.org
Gamification is a potential approach to foster motivation and engagement in different
contexts which popularity in recent years has encouraged its application in a diversity of …

Computer-assisted instruction versus inquiry-based learning: The importance of working memory capacity

J Chevalère, L Cazenave, M Berthon, R Martinez… - PLoS one, 2021 - journals.plos.org
The Covid-19 pandemic has led millions of students worldwide to intensify their use of digital
education. This massive change is not reflected by the scant scientific research on the …

[HTML][HTML] Humans-in-the-loop: Gamifying activity label repair in process event logs

S Sadeghianasl, AHM Ter Hofstede, MT Wynn… - … Applications of Artificial …, 2024 - Elsevier
A key challenge in data mining, machine learning and artificial intelligence concerns data
quality. Process mining is not an exception. A range of data quality problems exists in …

The 3 International Workshop on Narrative Extraction from Texts: Text2Story 2020

R Campos, A Jorge, A Jatowt, S Bhatia - European Conference on …, 2020 - Springer
Abstract The Third International Workshop on Narrative Extraction from Texts (Text2Story'20)
text2story20. inesctec. pt held in conjunction with the 42^ nd European Conference on …

CAPÍTULO 33. DEL JUEGO A LA GAMIFICACIÓN: UNA EXPLORACIÓN DE LAS EXPERIENCIAS LÚDICAS DE PROFESORES DE LENGUAS EXTRANJERAS

V Gonzalez, JT Pujolà - Innovación e investigación educativa …, 2021 - books.google.com
El juego ha estado siempre presente en la enseñanza de lenguas extranjeras en mayor o
menor medida (Lorente y Pizarro, 2012), ya que permite crear contextos de interacción …

Long-Term Gamification: A Survey

L Huang, C Deng, J Hoffman, R Hadi Mogavi… - … Conference on Human …, 2024 - Springer
In addressing the challenge of sustaining user engagement in gamified systems, this survey
explores the long-term effects of gamification strategies. It emerges that success hinges on a …

The quality guardian: Improving activity label quality in event logs through gamification

S Sadeghianasl - 2022 - eprints.qut.edu.au
Data cleaning, the most tedious task of data analysis, can turn into a fun experience when
performed through a game. This thesis shows that the use of gamification and …

Un enfoque innovador para el aprendizaje activo y colaborativo basado en juegos de rol

D Bolaños-Martinez, FM García-Moreno… - 2023 - rua.ua.es
En este trabajo se propone una metodología de aprendizaje activo y colaborativo basada
en juegos de rol para fomentar el análisis crítico en el aula. La metodología,«Equipos …

A Gamified Learning Experience for Teaching European Values in English Lessons

L García-Holgado, FJ García-Peñalvo… - … Conference on Human …, 2024 - Springer
This study presents an eLearning course that synergizes gamification with game-based
learning methodologies to enhance the educational experience within the framework of the …

Instructional Design, Gamification, and Learning Context: A Basic Qualitative Study

JA Byrge - 2023 - search.proquest.com
Although research into gamification describes the pedagogy as contextual-based, there is
minimal research into analyzing the context when implementing gamification. This research …