F Fang, H Zhang, L Zhan, S Guo, M Zhang… - Proceedings of the …, 2023 - dl.acm.org
Text input is a desired feature for AR glasses. While there already exist various input modalities (eg, voice, mid-air gesture), the diverse demands required by different input …
The continued advancement in user interfaces comes to the era of virtual reality that requires a better understanding of how users will interact with 3D buttons in mid-air. Although virtual …
DY Lee, J Kim, I Oakley - Proceedings of the 2021 CHI conference on …, 2021 - dl.acm.org
Typing on wearables while situationally impaired, such as while walking, is challenging. However, while HCI research on wearable typing is diverse, existing work focuses on …
Z He, C Lutteroth, K Perlin - Proceedings of the 2022 CHI Conference on …, 2022 - dl.acm.org
While using VR, efficient text entry is a challenge: users cannot easily locate standard physical keyboards, and keys are often out of reach, eg when standing. We present …
W Kim, S Xiong - Applied Ergonomics, 2022 - Elsevier
Despite the lack of haptic feedback, two-finger typing remains as a common freehand mid- air text entry method in VR. To compensate for this limitation, we investigated the effect of …
H Jiang, D Weng, X Dongye, Y Liu - International Journal of Human …, 2024 - Taylor & Francis
This paper presents PinchText, a mid-air technique with a condensed keys-based keyboard, which combines hand positions and pinch gestures, enabling one-handed text entry for …
S Sapkota, A Ram, S Zhao - … of the 23rd International Conference on …, 2021 - dl.acm.org
In order to satisfy users' information needs while incurring minimum interference to their ongoing activities, previous studies have proposed using Optical Head-mounted Displays …
Wearable devices, such as smartwatches and head-mounted devices (HMD), demand new input devices for a natural, subtle, and easy-to-use way to input commands and text. In this …
Touchscreen interfaces are shrinking and even dis-appearing on mobile headsets. The existing approaches for text acquisition on mobile headsets, for instance, speech commands …