[HTML][HTML] The effectiveness of gamification in programming education: Evidence from a meta-analysis

Z Zhan, L He, Y Tong, X Liang, S Guo, X Lan - Computers and Education …, 2022 - Elsevier
This paper aimed at constructing a systematic framework and examining the effect of
gamification in programming education through a meta-analysis conducted on 21 empirical …

[HTML][HTML] Gamification in management education: A systematic literature review

RJR Silva, RG Rodrigues, CTP Leal - BAR-Brazilian Administration …, 2019 - SciELO Brasil
Quality of teaching is increasingly important for the success of educational institutions. In this
context, gamification is a tool often used to improve the teaching-learning process by …

Room escape at class: Escape games activities to facilitate the motivation and learning in computer science

C Borrego, C Fernández, I Blanes, S Robles - JOTSE, 2017 - dialnet.unirioja.es
Real-life room-escape games are ludic activities in which participants enter a room in order
to get out of it only after solving some riddles. In this paper, we explain a Room Escape …

Comparing loops misconceptions in block-based and text-based programming languages at the K-12 level

M Mladenović, I Boljat, Ž Žanko - Education and Information Technologies, 2018 - Springer
Novice programmers are facing many difficulties while learning to program. Most studies
about misconceptions in programming are conducted at the undergraduate level, yet there is …

Gamification and Gen Z in higher education: A systematic review of literature

M Saxena, DK Mishra - International Journal of Information and …, 2021 - igi-global.com
Research has found that the new-age learner, Gen Z, is different from his/her predecessors
and hence educators need new age pedagogical interventions to cater to this group of …

Escape classroom: Can you solve a crime using the analytical process?

M Ferreiro-González, A Amores-Arrocha… - Journal of Chemical …, 2019 - ACS Publications
Escape ClassRoom “CSI 1.0” is an educational escape room proposed as an interactive
analytical chemistry exercise for the evaluation of undergraduate students at the end of the …

La gamificación como estrategia didáctica para la enseñanza/aprendizaje de la programación: un mapeo sistemático de literatura

OR Sánchez, CAC Ordoñez, JAJ Toledo - Lámpsakos, 2018 - dialnet.unirioja.es
La incorporación de la gamificación en cursos de Programación ha sido identificada como
una estrategia potencial que podría maximizar la participación de los estudiantes y tener un …

An exploratory study on fade-in versus fade-out scaffolding for novice programmers in online collaborative programming settings

L Zheng, Y Zhen, J Niu, L Zhong - Journal of Computing in Higher …, 2022 - Springer
Programming skills have gained increasing attention in recent years because digital
technologies have become an indispensable part of life. However, little is known about the …

The impact of using program visualization techniques on learning basic programming concepts at the K–12 level

M Mladenović, Ž Žanko… - Computer Applications in …, 2021 - Wiley Online Library
Novices enrolled in introductory programming courses often face many difficulties. These
difficulties are more emphasized when novices are K–12 students. Many new visual …

Detecting and clustering students by their gamification behavior with badges: A case study in engineering education

JA Ruipérez-Valiente… - International …, 2017 - dspace.networks.imdea.org
Engineering degrees are often regarded as complex and one usual issue is that students
struggle and feel discouraged during the learning process. Gamification is starting to play an …