This systematic review aims to provide a systematic review of the scientific published studies that examined different multimedia tools in the science teaching and learning process to …
T Tene, JA Marcatoma Tixi… - Frontiers in …, 2024 - frontiersin.org
Objective This systematic review aims to synthesize current knowledge on integrating immersive technologies, namely Virtual Reality (VR) and Augmented Reality (AR), in …
M Zuniati, W Wawan, D Anggraini… - Jurnal Inovasi dan …, 2024 - journal.assyfa.com
This study aims to develop authentic assessment tools oriented to Independent Learning for Islamic boarding schools in the PCLP Ma'arif NU Metro environment. Through this approach …
The use of immersive and interactive learning environments is gaining traction in science, technology, engineering and mathematics (STEM) education, as educators seek to engage …
Serious games are prodigious tools for building language, science and math knowledge and skills. Despite a growing number of studies on using serious games for learning …
This study aims to produce a web-based digital module that can improve the knowledge and skills competencies of graphic design students of vocational high school. The method used …
Antibiotic resistance has been one of the global health threats, yet the awareness of this issue remained low. Hence, an antibiotic resistance awareness app (Stop and End the …