A study of LoRa coverage: Range evaluation and channel attenuation model

MR Seye, B Ngom, B Gueye… - 2018 1st International …, 2018 - ieeexplore.ieee.org
Low Power Wide Area Network (LPWAN) are nowadays taking a prominent place in
Machine To Machine/Internet of Things domain. LoRa outdoor performance within Dakar …

A player reputation system based on belief formation among Non-Player character societies in Open-World Role-Playing games

AM Aydın, H Kılıç, A Güran - Entertainment Computing, 2023 - Elsevier
The present work is an attempt to design and implement an artificial game environment that
provides information dissemination among Non-Player Characters (NPCs) of Open-World …

Disaster management using evidence-based interactive trust management system for wireless sensor networks by Internet of Things

PSU Priyadarsini, P Sriramya - Computers & Electrical Engineering, 2019 - Elsevier
The advanced technology used in sensor networks has developed the ability to send alerts
to initiating instant rescue measures. An emergency medical network is developed based on …

An agent-based fog computing architecture for resilience on Amazon EC2 spot instances

JPA Neto, DM Pianto, CG Ralha - 2018 7th Brazilian …, 2018 - ieeexplore.ieee.org
Cloud computing providers have started offering their idle resources as transient servers.
Spot instances are transient servers offered by Amazon, whose prices dynamically change …

Social Analysis of Game Agents: How Trust and Reputation can Improve Player Experience

LR Carneiro, CADM Delgado… - 2019 8th Brazilian …, 2019 - ieeexplore.ieee.org
Video games normally use Artificial Intelligence techniques to improve Non-Player
Character (NPC) behavior, creating a more realistic experience for their players. However …