A systematic review on the visualization of avatars and agents in ar & vr displayed using head-mounted displays

F Weidner, G Boettcher, SA Arboleda… - … on Visualization and …, 2023 - ieeexplore.ieee.org
Augmented Reality (AR) and Virtual Reality (VR) are pushing from the labs towards
consumers, especially with social applications. These applications require visual …

A novel animation authoring framework for the virtual teacher performing experiment in mixed reality

Z Zhang, Y Wu, Z Pan, W Li, Z Su - Computer Applications in …, 2022 - Wiley Online Library
Virtual teachers embedded into reality enable the transfer of skills and knowledge to
students by demonstration. However, authoring the animation of virtual characters aligned …

Tools for teaching mining students in virtual reality based on 360° video experiences

D Kalkofen, S Mori, T Ladinig, L Daling… - … IEEE Conference on …, 2020 - ieeexplore.ieee.org
In recent years, Virtual Reality (VR) technology has found their way into higher education. Its
power lays in its ability to provide immersive three-dimensional (3D) experiences that help …

Classrooms in the metaverse: educational applications and levels of learner interaction in virtual reality

RJ Gualano, SW Campbell - Communication Education, 2024 - Taylor & Francis
Full article: Classrooms in the metaverse: educational applications and levels of learner interaction
in virtual reality Skip to Main Content Taylor and Francis Online homepage Taylor and Francis …

Speaking with Objects: Conversational Agents' Embodiment in Virtual Museums

IL Garcia, E Schott, M Gohsen… - … on Mixed and …, 2024 - ieeexplore.ieee.org
Conversational agents in virtual environments are an established approach for immersively
conveying the information and narratives of museums and cultural heritage while expanding …

Conceptions on higher education professors about use of technologies in the learning process: A comparative study

J Morais, J Lourenço, J Santos, J Monteiro… - INTED2022 …, 2022 - library.iated.org
A panoply of new trend technologies can be applied in an innovative approach for the
education sector. The proposed technologies are Virtual and Augmented Reality (AR/VR) …

Real-and-present: Investigating the use of life-size 2d video avatars in hmd-based ar teleconferencing

X Wang, W Zhang, C Sandor, H Fu - arXiv preprint arXiv:2401.02171, 2024 - arxiv.org
Augmented Reality (AR) teleconferencing allows separately located users to interact with
each other in 3D through agents in their own physical environments. Existing methods …

[PDF][PDF] Avatar design types and user engagement in digital educational games during evaluation phase

DNM Nizam, DN Rudiyansah, NM Tuah… - International Journal of …, 2022 - academia.edu
Avatar design types can range from human representations to abstract representations. In
digital educational games (DEGs), avatars are frequently used to encourage users to play …

A3RT: Attention-Aware AR Teleconferencing with Life-Size 2.5 D Video Avatars

X Wang, W Zhang, H Fu - … Virtual Reality and 3D User Interfaces …, 2024 - ieeexplore.ieee.org
Augmented Reality (AR) teleconferencing aims to enable remotely separated users to meet
with each other in their own physical spaces as if they are face-to-face. Among all solutions …

vRobotator: A virtual robot facilitator of small group discussions for K-12

E Mizrahi, N Danzig, G Gordon - Proceedings of the ACM on Human …, 2022 - dl.acm.org
The COVID-19 pandemic has stressed the importance of efficient and accommodating
online educational experiences. In this contribution, we present a novel system for the …