Humannerf: Free-viewpoint rendering of moving people from monocular video

CY Weng, B Curless, PP Srinivasan… - Proceedings of the …, 2022 - openaccess.thecvf.com
We introduce a free-viewpoint rendering method--HumanNeRF--that works on a given
monocular video of a human performing complex body motions, eg a video from YouTube …

Neural fields in visual computing and beyond

Y Xie, T Takikawa, S Saito, O Litany… - Computer Graphics …, 2022 - Wiley Online Library
Recent advances in machine learning have led to increased interest in solving visual
computing problems using methods that employ coordinate‐based neural networks. These …

Animatable gaussians: Learning pose-dependent gaussian maps for high-fidelity human avatar modeling

Z Li, Z Zheng, L Wang, Y Liu - Proceedings of the IEEE/CVF …, 2024 - openaccess.thecvf.com
Modeling animatable human avatars from RGB videos is a long-standing and challenging
problem. Recent works usually adopt MLP-based neural radiance fields (NeRF) to represent …

Icon: Implicit clothed humans obtained from normals

Y Xiu, J Yang, D Tzionas… - 2022 IEEE/CVF …, 2022 - ieeexplore.ieee.org
Current methods for learning realistic and animatable 3D clothed avatars need either posed
3D scans or 2D images with carefully controlled user poses. In contrast, our goal is to learn …

Im avatar: Implicit morphable head avatars from videos

Y Zheng, VF Abrevaya, MC Bühler… - Proceedings of the …, 2022 - openaccess.thecvf.com
Traditional 3D morphable face models (3DMMs) provide fine-grained control over
expression but cannot easily capture geometric and appearance details. Neural volumetric …

Gauhuman: Articulated gaussian splatting from monocular human videos

S Hu, T Hu, Z Liu - … of the IEEE/CVF Conference on …, 2024 - openaccess.thecvf.com
We present GauHuman a 3D human model with Gaussian Splatting for both fast training (1 2
minutes) and real-time rendering (up to 189 FPS) compared with existing NeRF-based …

Humannerf: Efficiently generated human radiance field from sparse inputs

F Zhao, W Yang, J Zhang, P Lin… - Proceedings of the …, 2022 - openaccess.thecvf.com
Recent neural human representations can produce high-quality multi-view rendering but
require using dense multi-view inputs and costly training. They are hence largely limited to …

Avatarrex: Real-time expressive full-body avatars

Z Zheng, X Zhao, H Zhang, B Liu, Y Liu - ACM Transactions on Graphics …, 2023 - dl.acm.org
We present AvatarReX, a new method for learning NeRF-based full-body avatars from video
data. The learnt avatar not only provides expressive control of the body, hands and the face …

Instantavatar: Learning avatars from monocular video in 60 seconds

T Jiang, X Chen, J Song… - Proceedings of the IEEE …, 2023 - openaccess.thecvf.com
In this paper, we take one step further towards real-world applicability of monocular neural
avatar reconstruction by contributing InstantAvatar, a system that can reconstruct human …

Pose-ndf: Modeling human pose manifolds with neural distance fields

G Tiwari, D Antić, JE Lenssen, N Sarafianos… - … on Computer Vision, 2022 - Springer
We present Pose-NDF, a continuous model for plausible human poses based on neural
distance fields (NDFs). Pose or motion priors are important for generating realistic new …