Task assignment for multiplayer reach–avoid games in convex domains via analytical barriers

R Yan, Z Shi, Y Zhong - IEEE Transactions on Robotics, 2019 - ieeexplore.ieee.org
This article considers a multiplayer reach-avoid game between two adversarial teams in a
general convex domain which consists of a target region and a play region. The evasion …

A game-learning-based smooth path planning strategy for intelligent air–ground vehicle considering mode switching

J Zhao, C Yang, W Wang, B Xu, Y Li… - IEEE Transactions …, 2022 - ieeexplore.ieee.org
Numerous missions in both civil and military fields involve the pursuit-evasion problem of
vehicles. With vertical take-off and landing capability, the intelligent air–ground vehicle …

Saddle Point of Orbital Pursuit-Evasion Game Under -Perturbed Dynamics

Z Li, H Zhu, Z Yang, Y Luo - Journal of Guidance, Control, and …, 2020 - arc.aiaa.org
THE orbital pursuit–evasion (PE) problem of two spacecraft is typically modeled as a two-
player zero-sum differential game [1], where one of the players is called the pursuer and the …

A visibility-based pursuit-evasion game between two nonholonomic robots in environments with obstacles

E Lozano, I Becerra, U Ruiz, L Bravo… - Autonomous Robots, 2022 - Springer
In this paper, a visibility-based pursuit-evasion game in an environment with obstacles is
addressed. A pursuer wants to maintain the visibility of an evader at all times. Both players …

Optimal strategies for the lifeline differential game with limited lifetime

R Yan, Z Shi, Y Zhong - International Journal of Control, 2021 - Taylor & Francis
This paper considers the Lifeline Differential Game with limited lifetime in a plane which is
divided by the lifeline into a play region and a goal region. A single evader aims at entering …

A pursuit–evasion game between two identical differential drive robots

L Bravo, U Ruiz, R Murrieta-Cid - Journal of the Franklin Institute, 2020 - Elsevier
This paper addresses a pursuit-evasion problem between two identical Differential Drive
Robots (DDRs). The pursuer wants to capture the evader in minimal time, while the evader …

A geometric approach to reach‐avoid games with time limits

X Chen, J Yu, D Yang, K Niu - IET Control Theory & …, 2023 - Wiley Online Library
The differential games have been widely used to analyze the conflicts between intelligent
agents. Motivated by the fact that the agents always have finite energy or time requirements …

Surveillance and collision-free tracking of an aggressive evader with an actuated sensor pursuer

E Lozano, U Ruiz, I Becerra… - IEEE Robotics and …, 2022 - ieeexplore.ieee.org
This letter addresses a visibility-based pursuit-evasion game. The pursuer's task is to
maintain the evader's visibility continuously. The evader's objective is to avoid the pursuer's …

Guarding a subspace in high-dimensional space with two defenders and one attacker

R Yan, Z Shi, Y Zhong - IEEE Transactions on Cybernetics, 2020 - ieeexplore.ieee.org
This article considers a subspace guarding game in high-dimensional space which consists
of a play subspace and a target subspace. Two faster defenders as a team cooperate to …

Construction of the barrier for reach-avoid differential games in three-dimensional space with four equal-speed players

R Yan, Z Shi, Y Zhong - … IEEE 58th Conference on Decision and …, 2019 - ieeexplore.ieee.org
This paper considers a reach-avoid differential game in three-dimensional space with four
equal-speed players. A plane divides the game space into a play subspace and a goal …