Investigating learners' engagement and science learning outcomes in different designs of participatory simulated games

SWY Lee, M Shih, JC Liang… - British Journal of …, 2021 - Wiley Online Library
The purpose of this study was to investigate the affordances of participatory simulations by
comparing students' models of engagement and science learning outcomes in a multi‐team …

Translanguaging, identity, and learning: Science teachers as engaged language planners

J Langman - Language Policy, 2014 - Springer
With shifts in demographics leading to increasingly diverse student populations, and
pressures from state educational accountability offices to streamline budgets and improve …

Identity negotiation within peer groups during an informal engineering education program: The central role of leadership‐oriented youth

SA Pattison, I Gontan, S Ramos‐Montañez… - Science …, 2018 - Wiley Online Library
As part of ongoing efforts to support a diverse and robust engineering workforce and ensure
that children and adults from all communities have the engineering and design thinking …

The identity-frame model: A framework to describe situated identity negotiation for adolescent youth participating in an informal engineering education program

S Pattison, I Gontan, S Ramos-Montañez… - Journal of the …, 2020 - Taylor & Francis
Background: STEM identity has emerged as an important research topic and a predictor of
how youth engage with STEM inside and outside of school. Although there is a growing …

Creativity in Designing Virtual STEAM Tasks with Artificial Intelligence Mathematical Dance

AN Cahyono, M Masrukan, WF Albar, Z Lavicza… - SN Computer …, 2025 - Springer
Evidence suggests that integrating art into creative teaching improves students' perceptions
of STEM disciplines. Students' educational experiences are inherently made more …

Body‐based activities in secondary geometry: An analysis of learning and viewpoint

CP Smith - School Science and Mathematics, 2018 - Wiley Online Library
Body‐based activities have the potential to support mathematics learning, but we know little
about the impact they have in the classroom. This study compares high school geometry …

Supporting English learners with participatory augmented reality simulations

D Davis, M Berland - On the Horizon, 2013 - emerald.com
Purpose–The purpose of this paper is to evaluate the possible merits and difficulties of
utilizing participatory augmented reality simulations (PARS) with English learners (ELs) in K …

[PDF][PDF] Mind the gap: Teaching high school students about wealth inequality through agent-based participatory simulations

B Guo, U Wilensky - Proceedings of Constructionism, 2018 - ccl.northwestern.edu
This research paper presents a design-based research study centring on a constructionist
curricular unit, called Mind the Gap (MTG), which was designed to help high school students …

VR STEM Trail: A Math Trail-Based STEM Education Using Virtual Reality Technology for Learning Mathematical Modelling

AN Cahyono - Augmented and Virtual Reality in Mathematics …, 2024 - Springer
In this study, we propose VR STEM trail, a model of math trails-based STEM education that
we developed utilizing virtual reality (VR) technology. This concept is intended to be used to …

STEM Education Using Virtual Reality Technology for Learning Mathematical

VRS Trail, AM Trail-Based - Augmented and Virtual Reality in …, 2024 - books.google.com
Virtual reality (VR) allows people to interact with their virtual surroundings. This technology
has been implemented in a wide range of domains to improve educational experiences and …