A design-led inquiry into personhood in dementia

J Wallace, PC Wright, J McCarthy, DP Green… - Proceedings of the …, 2013 - dl.acm.org
Writers and practitioners in dementia care have invoked personhood to offer potential for
preserving the agency of people living with dementia. In this context we use personhood to …

[HTML][HTML] Co-creating and assessing future wellbeing technology using design fiction

N Ahmadpour, S Pedell, A Mayasari, J Beh - She Ji: The Journal of Design …, 2019 - Elsevier
In this article, we present our research using design fiction to explore future wellbeing
technologies for older adults.“For Good Times and Bad Times” is a design fiction …

[图书][B] Technology and touch: The biopolitics of emerging technologies

A Cranny-Francis - 2013 - Springer
The digital image, Death of a Cyborg (2010) by Canadian artist Shorra (Deborah Mason),
that appears on the cover articulates many of the ideas about touch and technology …

Designing a premium package: Some guidelines for designers and marketers

R Mugge, T Massink, EJ Hultink… - The Design …, 2014 - Taylor & Francis
Because a premium image is of critical importance for many A-brands in Fast Moving
Consumer Goods (FMCG) categories, it is important for both designers and marketers to …

Art digital jewellery: Practitioners' perspectives

N Koulidou, R Mitchell - … of the Fifteenth International Conference on …, 2021 - dl.acm.org
We introduce the term'Art Digital Jewellery'as a label for craft-oriented, bespoke approaches
to embedding electronics in jewellery. These unconventional digital-physical jewellery …

The foundations of craft: A suggested protocol for introducing craft to other disciplines

S Kettley - Craft Research, 2012 - intellectdiscover.com
The influence of craft on Product Design practices can be seen in the growth of young start
ups citing craftsmanship as a core value of their business, in the increasing attention paid to …

Crafting the wearable computer: Design process and user experience

S Kettley - 2007 - napier-repository.worktribe.com
The purpose of the research described in this thesis was to develop a design methodology
for Wearable Computing concepts that could potentially embody authenticity. The …

Interrogating hyperfunctionality

S Kettley - Smart Design: First International Conference …, 2012 - Springer
It is proposed that one of the central visions of smart design is to extend the fundamental
working philosophies of fitness for purpose and the disappearing tool as found in product …

[PDF][PDF] Framing the ambiguous wearable

S Kettley - Convivio web-zine, 2005 - research.ed.ac.uk
This article takes the concept of ambiguity as presented by Gaver, Beaver & Benford [1] as a
tool to discuss what has been described as 'undecidables'–conceptual art works in the …

[PDF][PDF] Crafting the wearable computer

S Kettley - Intelligent Agent, 2008 - intelligentagent.com
Background Wearable Computing as a cultural artefact Wearable Computing in 2002 was a
field with an overriding aesthetic essentially indebted to the borg (Rhodes & Mase 2005) …