Transforming experience: the potential of augmented reality and virtual reality for enhancing personal and clinical change

G Riva, RM Baños, C Botella, F Mantovani… - Frontiers in …, 2016 - frontiersin.org
During life, many personal changes occur. These include changing house, school, work,
and even friends and partners. However, the daily experience shows clearly that, in some …

Clinical updates on phantom limb pain

J Erlenwein, M Diers, J Ernst, F Schulz, F Petzke - Pain reports, 2021 - journals.lww.com
Methods: This review aims to provide an interdisciplinary overview of recent evidence-based
and clinical knowledge. Results: The scientific evidence for best practice is weak and …

A systematic literature review of virtual, augmented, and mixed reality game applications in healthcare

Y Fu, Y Hu, V Sundstedt - ACM Transactions on Computing for …, 2022 - dl.acm.org
Virtual reality, augmented reality, and mixed reality (VR/AR/MR) as information and
communication technologies have been recognised and implemented in healthcare in …

The use of augmented reality for rehabilitation after stroke: a narrative review

C Gorman, L Gustafsson - Disability and rehabilitation: assistive …, 2022 - Taylor & Francis
Purpose To explore research relating to the use of Augmented Reality (AR) technology for
rehabilitation after stroke in order to better understand the current, and potential future …

A meta-analysis and systematic literature review of mixed reality rehabilitation programs: Investigating design characteristics of augmented reality and augmented …

MC Howard, MM Davis - Computers in Human Behavior, 2022 - Elsevier
Researchers have shown great interest in the creation of rehabilitation programs using
mixed reality (MR), which includes both augmented reality (inclusion of virtual elements in a …

Primary motor cortex changes after amputation correlate with phantom limb pain and the ability to move the phantom limb

E Raffin, N Richard, P Giraux, KT Reilly - Neuroimage, 2016 - Elsevier
A substantial body of evidence documents massive reorganization of primary sensory and
motor cortices following hand amputation, the extent of which is correlated with phantom …

Efficacy of progressive muscle relaxation, mental imagery, and phantom exercise training on phantom limb: a randomized controlled trial

S Brunelli, G Morone, M Iosa, C Ciotti… - Archives of physical …, 2015 - Elsevier
Objective To evaluate the reduction in phantom pain and sensation with combined training
of progressive muscle relaxation, mental imagery, and phantom exercises. Design …

Restoring movement representation and alleviating phantom limb pain through short‐term neurorehabilitation with a virtual reality system

M Osumi, A Ichinose, M Sumitani, N Wake… - … journal of pain, 2017 - Wiley Online Library
Abstract Background and Objective We developed a quantitative method to measure
movement representations of a phantom upper limb using a bimanual circle‐line …

Upper extremity rehabilitation using fully immersive virtual reality games with a head mount display: a feasibility study

SH Lee, HY Jung, SJ Yun, BM Oh, HG Seo - Pm&r, 2020 - Wiley Online Library
Background Rehabilitation therapy using a virtual reality (VR) system for stroke patients has
gained attention. However, few studies have investigated fully immersive VR using a head …

The use and effect of video game design theory in the creation of game-based systems for upper limb stroke rehabilitation

N Barrett, I Swain, C Gatzidis… - … of Rehabilitation and …, 2016 - journals.sagepub.com
Upper limb exercise is often neglected during post-stroke rehabilitation. Video games have
been shown to be useful in providing environments in which patients can practise repetitive …