[HTML][HTML] Does gamification engage users in online shopping?

A García-Jurado, M Torres-Jiménez… - Electronic Commerce …, 2021 - Elsevier
Since prior research has shown that engagement might exert positive effects on value
creation and continuous purchase intention, this study aims to examine the influence of …

Adaptive gamification in science education: An analysis of the impact of implementation and adapted game elements on students' motivation

AI Zourmpakis, M Kalogiannakis, S Papadakis - Computers, 2023 - mdpi.com
In recent years, gamification has captured the attention of researchers and educators,
particularly in science education, where students often express negative emotions …

Exploring the influence of common game elements on ideation output and motivation

E Zimmerling, CE Höllig, PG Sandner… - Journal of business …, 2019 - Elsevier
Despite the widespread and increased usage of idea contests and, within these,
gamification elements, scarce data exist on the effects of utilizing gamification elements to …

Gamification approaches for open innovation implementation: A conceptual framework

E Gimenez‐Fernandez, C Abril… - Creativity and …, 2021 - Wiley Online Library
In today's business environment, knowledge sources for innovation are widely distributed n
the economy, pushing firms to shift from a closed to an open model of innovation. However …

The social consequences of the digital revolution

M Krzywdzinski, C Gerber, M Evers - … del nostro tempo: a partire da …, 2018 - econstor.eu
This article reviews the major issues and discussions related to the impact of the digital
revolution on labour. First, it emphasizes that the current digital revolution in manufacturing …

[PDF][PDF] Gamification and gaming elements for software requirements elicitation: a systematic literature review

S Gul, HS Dar, AR Malik, M Zulqarnain… - International Journal on …, 2021 - researchgate.net
Requirements elicitation holds a significant place in developing successful software, thus
stands crucial for the success of any software project. There are numerous elicitation …

[PDF][PDF] Promoting Eco-Sustainable Behavior with Gamification: An Experimental Study on the Alignment of Competing Goals.

AR Seidler, C Henkel, M Fiedler, J Kranz, A Ixmeier… - ICIS, 2020 - researchgate.net
This paper investigates how gamified information systems enable the alignment of
normative, hedonic, and gain goals to motivate eco-sustainable behavior (ESB). Our study is …

What perception do students have about the gamification elements?

M Garcia-Iruela, R Hijón-Neira - Ieee Access, 2020 - ieeexplore.ieee.org
The use of the mechanics and elements of games in non-ludic environments (Gamification)
has increased in non-ludic contexts in various areas including education. This study focused …

Demon or angel: an exploration of gamification in management

B Liu, J Wang - Nankai Business Review International, 2020 - emerald.com
Purpose Previously coined as the application of gaming principles in non-gaming scenarios,
gamification is an emerging managerial tactic, but it lacks a rigorous theorization in the …

[HTML][HTML] How to gamify online business: A case study based on “SMART” model

H Xu - Journal of Service Science and Management, 2020 - scirp.org
With the explosive development of online information, attracting people to participate in
online business activities has become a practical challenge which is needed to be solved …