A review of cybersickness in head-mounted displays: raising attention to individual susceptibility

N Tian, P Lopes, R Boulic - Virtual Reality, 2022 - Springer
Cybersickness still poses a significant challenge to the widespread usage of virtual reality,
leading to different levels of discomfort and potentially breaking the immersive experience …

Immersive media experience: a survey of existing methods and tools for human influential factors assessment

MA Moinnereau, AA de Oliveira Jr, TH Falk - Quality and User Experience, 2022 - Springer
Virtual reality (VR) applications, especially those where the user is untethered to a computer,
are becoming more prevalent as new hardware is developed, computational power and …

Cybersickness and its severity arising from virtual reality content: A comprehensive study

H Oh, W Son - Sensors, 2022 - mdpi.com
Virtual reality (VR) experiences often elicit a negative effect, cybersickness, which results in
nausea, disorientation, and visual discomfort. To quantitatively analyze the degree of …

Cybersickness prediction from integrated hmd's sensors: A multimodal deep fusion approach using eye-tracking and head-tracking data

R Islam, K Desai, J Quarles - 2021 IEEE international …, 2021 - ieeexplore.ieee.org
Cybersickness prediction is one of the significant research challenges for real-time
cybersickness reduction. Researchers have proposed different approaches for predicting …

Machine learning methods for the study of cybersickness: a systematic review

AHX Yang, N Kasabov, YO Cakmak - Brain Informatics, 2022 - Springer
This systematic review offers a world-first critical analysis of machine learning methods and
systems, along with future directions for the study of cybersickness induced by virtual reality …

Detecting distracted students in educational VR environments using machine learning on eye gaze data

SM Asish, AK Kulshreshth, CW Borst - Computers & Graphics, 2022 - Elsevier
Virtual Reality (VR) has been found useful to improve engagement and retention level of
students, for some topics, compared to traditional learning tools such as books, and videos …

When xr and ai meet-a scoping review on extended reality and artificial intelligence

T Hirzle, F Müller, F Draxler, M Schmitz… - Proceedings of the …, 2023 - dl.acm.org
Research on Extended Reality (XR) and Artificial Intelligence (AI) is booming, which has led
to an emerging body of literature in their intersection. However, the main topics in this …

Design guidelines for limiting and eliminating virtual reality-induced symptoms and effects at work: a comprehensive, factor-oriented review

AD Souchet, D Lourdeaux, JM Burkhardt… - Frontiers in …, 2023 - frontiersin.org
Virtual reality (VR) can induce side effects known as virtual reality-induced symptoms and
effects (VRISE). To address this concern, we identify a literature-based listing of these …

Towards forecasting the onset of cybersickness by fusing physiological, head-tracking and eye-tracking with multimodal deep fusion network

R Islam, K Desai, J Quarles - 2022 IEEE International …, 2022 - ieeexplore.ieee.org
A plethora of studies has been conducted to detect and reduce cybersickness in real-time.
However, prior attempts to detect and minimize cybersickness after its onset may be …

[HTML][HTML] A Moving Metaverse: QoE challenges and standards requirements for immersive media consumption in autonomous vehicles

MS Anwar, A Choi, S Ahmad, K Aurangzeb… - Applied Soft …, 2024 - Elsevier
Abstract The evolution of Autonomous Vehicles (AVs) has blurred the distinction between
drivers and passengers, resulting in increased demand for in-car entertainment …