[HTML][HTML] Real-time tone mapping on GPU and FPGA

R Ureña, P Martínez-Cañada, JM Gómez-López… - EURASIP Journal on …, 2012 - Springer
Low-level computer vision algorithms have high computational requirements. In this study,
we present two real-time architectures using resource constrained FPGA and GPU devices …

[HTML][HTML] Real-time tone mapping on GPU and FPGA

R Ureña, JM Gómez-López… - … on Image and …, 2012 - jivp-eurasipjournals.springeropen …
Low-level computer vision algorithms have high computational requirements. In this study,
we present two real-time architectures using resource constrained FPGA and GPU devices …

Real-time tone mapping on GPU and FPGA

R Ureña, JM Gómez-López, C Morillas… - EURASIP Journal on …, 2012 - inserm.hal.science
Low-level computer vision algorithms have high computational requirements. In this study,
we present two realtime architectures using resource constrained FPGA and GPU devices …

[引用][C] Real-time tone mapping on GPU and FPGA

R Ureña - EURASIP Journal on Image and Video Processing, 2012 - cir.nii.ac.jp
Real-time tone mapping on GPU and FPGA | CiNii Research CiNii 国立情報学研究所 学術
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Real-time tone mapping on GPU and FPGA

R Ureña, JM Gómez-López, C Morillas… - EURASIP Journal on …, 2012 - infona.pl
Low-level computer vision algorithms have high computational requirements. In this study,
we present two real-time architectures using resource constrained FPGA and GPU devices …

[引用][C] Real-time tone mapping on GPU and FPGA

R Ureña, JM Gómez-López, C Morillas… - EURASIP Journal on …, 2012 - Springer